Create a digital product for the purpose of interpreting and communicating information using free Microsoft software called “Sway”.

Digital Product and Curriculum Design

Digital Product 750 words equivalent

The aim is to create a digital product for the purpose of interpreting and communicating information using free Microsoft software called “Sway”.

To create the Digital Product, you will need to pose a question and answer it accessing relevant sources, such as photographs of artefacts, maps, photographs and images. I

nformation must be substantiated using evidence and with referencing (links to sources may suffice).

The software ‘Sway’ is available free for all platforms and devices.

Further information regarding the program can be found at the following link:

Identify an artefact, place, event or issue related to the Humanities and develop a generative (inquiry) question that you will explore in depth.

The digital product will be the result of information you have discovered, synthesised, analysed and organised to communicate your findings.

The purpose of the digital product is to provide a model ‘digital product’ that you could show to students before they embark on a similar project.

The digital product should include the following elements:

• The context for your investigation

• The significance of the artefact, place, event or issue

• An analysis of at least two primary sources

• Concepts such as continuity and change or cause and effect, as referenced in the Victorian Curriculum

• Different perspectives

• Evidence that supports your claims

• A logical and easy to follow structure that leads the reader through your findings

• Referencing for sources and citations where appropriate (links to sources may suffice)

• Use of multi-media and/or visual information, as relevant to your chosen topic

Curriculum Design (500 words)

The Curriculum Design will demonstrate your understanding of integrating Digital Technologies when teaching the Humanities.

This written component provides a description of what tasks you would plan for students that build on the content and skills to be developed when they are creating their own digital product after viewing yours. You may use the Lesson Template Planning

The task should address the following questions:

What is the target year level for this content? What is the key focus question, content, skills and curriculum standards that are addressed through this task (Humanities and Digital Technology)?

After you submit or present your own Digital Product, what might you do next in order to deepen their knowledge of concepts and skills related the domains of Civics and Citizenship, History, Geography and Business and Economics (where relevant)?

This could relate to a going further learning experience or taking action (400 words)

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