Create a chain of abstraction between a “real world” idea and its most abstracted form in existing game media. Show a gradient of different implementations of the idea with varying levels of abstraction.

Gradient of Abstraction Analysis of the real to the abstract Topics: Develop the vocabulary and understanding to describe, analyze and develop components of games and gameplay Develop abstraction design skills by analyzing how it has been applied See how different levels of abstraction of the same idea informs different gameplay experiences Analyze how different abstractions […]

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