After experimenting with one or more of the suggested online games listed in week 1: activity, offer thoughts on the ways in which you feel your chosen game/s fostered connection, a sense of ‘community,’ and/or engagement. What aspects of the game’s visual or design features were most compelling? Why/why not?
Reflective Journal https://www.ala.org/acrl/sites/ala.org.acrl/files/… https://courses.lumenlearning.com/isucceed-wm-coll… Post a reflective response to this prompt: What distinctions are currently being made between the nature of information literacy and metaliteracy, and what are the implications for teaching and learning, particularly for your own professional (or personal) context? 2. For PK-8 and family/home https://www.education.com/games/ https://pbskids.org/games/ https://www.splashlearn.com/ https://www.adaptedmind.com/ https://www.jumpstart.com/aboutus/jumpstart Online Games For […]